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近日,在"福布斯亚洲100家值得关注的企业"研讨会(Forbes Asia 100 To Watch Webinar)上,心擎医疗(magAssist)作为唯一一家中国企业,从亚太地区百家公司中脱颖而出,获“联邦快递2022年度中小企业大赛”在亚太、中东和非洲(AMEA)地区的特别提名奖。心擎医疗CEO徐博翎博士也因其在国内人工心脏自主研发的积极贡献入选“福布斯中国青年海归菁英100人”。<br /><br />这是继心擎医疗于今年上榜“福布斯亚洲100强”后,再次在国际舞台备受瞩目。作为中国人工心脏领域里的代表企业,心擎因其在研发上突破性的创新及其实现的社会价值频受国际媒体关注。The Economic Times、Business News This Week、《中国民航报》、电商报等多家国内外媒体均对此评选与大赛进行了报道。<br /><br /><br /><br /><br /><br />联邦快递亚太、中东和非洲地区总裁裴佳华(Kawal Preet)表示:“这些企业家正在重塑商业的未来。从人工智能驱动的电子商务解决方案到帮助病人管理心脏疾病,获奖公司展现了数字转型正在创造各种可能性,并给生活带来积极影响。”<br /><br />高技术壁垒、高社会价值的科创领域受国内外主流媒体关注<br /><br />2022年是“人工心脏”一词愈发高光的一年。目前,国内拥有自主知识产权的高端医疗器械不断涌现,人工心脏的国产化取得重大进展。一家企业是否能“以科技创新解决世界难题”的同时“又具备社会影响力”,不单是决定国内自主研发企业的重要因素,也是全球范围内考量一家企业是否具备国际愿景的两大关注点。<br /><br />2021年至2022年期间,在《福布斯亚洲》、《财富》中国,以及TEDTalk等平台上,我们可以看到这些在国际上富有影响力与号召力的媒体纷纷向尤其是医疗行业的中国硬科技初创企业投去目光,其中心擎医疗的名字多次跃然入目。《财富》表示:“即便在非常规经济环境中,那些具有创新精神、且关注其业务的社会意义和价值的创业公司,仍然更能获得人们的认可。”<br /><br />数据显示,我国共有975项人工心脏相关专利申请信息,其中,心擎医疗共提交209篇专利申请,包括PCT申请43篇。拥有中国自主知识产权的研发企业在人工心脏领域作出的突破与贡献,将为国内乃至全球心力衰竭患者提供更多治疗手段与生还的机会。<br /><br />国家级人才工程入选者、国际机械循环辅助协会(ISMCS)首位华人委员、心擎医疗CEO徐博翎博士表示:“在国家政策与国内资本市场创新与发展的大背景下,心擎医疗自2017年成立以来尽管扩张迅速,但初心未变。心擎始终从患者角度出发,倾听医者的临床痛点,用更好的、更符合当下临床需求的技术,提供更好的产品和服务。”<br /><br />在此前提下,心擎医疗保持着敏捷、高效的研发节奏。仅用3年的时间,从零开始完成了“全球唯二、国内唯一”自主研发的体外磁悬浮人工心脏并推向临床,目前已成功救助数10位患者。并由武汉协和医院心脏大血管外科董念国主任团队突破性地实现手术微创化,在 [https://www.magassist.com.cn/MoyoAssist/ 体外人工心脏] 辅助期间不影响患者下肢行动,可自主进食并下床锻炼。董念国教授表示:“之前该治疗方式在国内是一个空白。如何加强中国医疗科技领域的创新,研发具有国际水平的短中期机械辅助设备并转化到临床使用,是我们医疗科研工作者的责任和义务。我们希望通过本土自主研发的、有中国特色的微创化体外人工心脏的使用,达到高效、经济、优化临床结局的治疗目标。”<br /><br />心擎医疗从心衰切入,打造多器官衰竭生命支持平台,其首先布局主产品线包括:微创介入式人工心脏,体外磁悬浮人工心脏,新一代便携式体外膜肺氧合系统(ECMO)、器官温血转运平台等。鼎晖创新与成长投资高级合伙人高洁亮表示:“我们希望企业有一个单独的重磅产品、具有很大的市场潜力,同时还有后续研发产品组合,能够具有成为平台型公司的可能。这样企业的发展潜力和研发风险之间是比较平衡的。简单说,在心血管领域或者生命支持领域,我们希望企业是一个有产品组合的平台型的公司,当然在企业发展初期还是要专注于核心产品重点发力。”<br /><br />
+
__notoc__
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{|
 +
[[Image:Eech central logo.png|287px|right|EECH Central Logo]]
 +
== Introduction ==
 +
 
 +
[[Image:Mi24 doors.jpg|thumb|left|Community-created Mi-24V cockpit]]
 +
 
 +
'''''Enemy Engaged – Comanche vs. Hokum ([[abbreviations|EECH]])''''' is a combined forces realtime battlefield helicopter simulation.
 +
 
 +
The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.
 +
<br>
 +
<br>
 +
Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter.
 +
A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.
 +
<br>
 +
<br>
 +
There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the [[The Apache|AH-64A Apache]], [[The Apache|AH-64D Apache Longbow]], the [http://www.fas.org/man/dod-101/sys/ac/rah-66.htm RAH-66 Comanche], the [http://en.wikipedia.org/wiki/Bell_AH-1Z_Viper AH-1Z Viper], and the [http://www.army-technology.com/projects/kiowa/ OH-58D Kiowa]. On the Red side, these are the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-52 "Hokum B"], the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-50 "Black Shark"], the [http://www.fas.org/man/dod-101/sys/ac/row/mi-28.htm Mi-28N "Havoc"], and the [[Mi-24V_Section|Mi-24V Hind]]. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.
 +
<br>
 +
<br>
 +
[[Image:Shot08.jpg|right|thumb]]
 +
The game tries to be as realistic as possible, having features like the [[Engine startup|realistic engine startup procedure]] and the [[priority fire zones]] for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.
 +
<br>
 +
<br>
 +
Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's [http://en.wikipedia.org/wiki/Sourcecode source code] ensured that an active fan community grew in size, turning EECH into it's current game.
 +
<br>
 +
<br>
 +
You can have a look at some [[Screenshots|screenshots]] of the game in the gallery.
 +
 
 +
|-
 +
 
 +
{| class="prettytable" width="100%"
 +
|-
 +
| colspan="3" align="center" |
 +
 
 +
== April 14th 2020 v1.16.1 released ==
 +
[[image:Folder.png]] [https://drive.google.com/open?id=1SvsRg6W9NmqOyor_gEZ0OaAuKV7Unf-d 1.16.1 allMods patch] (1.16.0 is required!)<br>
 +
([https://yadi.sk/d/Xfi1QAhj71mvcQ Mirror])<br>
 +
 
 +
[[image:Folder.png]] [https://drive.google.com/open?id=0B2tSjM_s_ROqRkhibzNtVXM2a3c 1.16.0 allMods installer]<br>
 +
([https://yadi.sk/d/XZ064nqG347cPT Mirror])<br>
 +
 
 +
[[Image:Review-icon.png|15px]] [https://simhq.com/forum/ubbthreads.php/topics/4516373/ Details]<br>
 +
[[Image:Review-icon.png|15px]] [[Installation guide]]<br>
 +
[[Image:Review-icon.png|15px]] [[Dual Install]]
 +
 
 +
== Guides & manuals ==
 +
 
 +
===[[Image:Review-icon.png|15px]] [[Special:AllPages|List of all pages]]===
 +
 
 +
|-
 +
| width="33%" style="background:#D8F3D5" valign="top" |
 +
=== Starters Guide ===
 +
To help you get started. Please, read the following:
 +
#[[Gameplay]]
 +
#[[Acquire EECH]]
 +
#'''[[Installation guide]]'''
 +
#[[Multiplayer|Multiplayer guide]]
 +
#[[Quick start]]
 +
 
 +
<font size="1">[[System requirements]] / [[FAQ]]</font>
 +
 
 +
| width="33%" style="background:#FFEDED" valign="top" |
 +
 
 +
=== Interesting Articles ===
 +
* about [[Enemy Engaged 2]]
 +
* [[eech.ini]]
 +
* [[Engine startup]]
 +
* [[Priority Fire Zones]]
 +
* [[Designated target list]]
 +
* [[Map list]]
 +
* [[Mi-24V Section]]
 +
* [[Clickable Cockpits]]
 +
* <font color="grey">[[ToC|more...]]<font>
 +
 
 +
| width="33%" style="background:#DFE7FF" valign="top" |
 +
 
 +
=== Strategy Guides ===
 +
*  [http://simhq.net/downloads/air_combat/eech/ApacheHavocManual.pdf Apache Havoc Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/apache_vs_havoc_guide.pdf Apache Havoc Strategy Guide]
 +
*  [http://simhq.net/downloads/air_combat/eech/EECHManual.pdf Comanche Hokum Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/comanche_vs_hokum_guide.pdf Comanche Hokum Strategy Guide]
 +
[https://app.box.com/s/2vota2riw3tev8giain2 EECH Keycard]
 +
*  Training missions:
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652467/1 1/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652499/1 2/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652510/1 3/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652531/1 4/4]
 +
*  [[hints]]
 +
|-
 +
| colspan="3" width="100%" style="text-align:center;paddig:50px 10px;font-size: 150%;"|
 +
Categories
 +
|-
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Installation_and_setup|Installation and setup‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Eech.ini‏‎|Eech.ini‏‎‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Troubleshooting‏‎ |Troubleshooting‏‎ ‏‎]]
 +
|-
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Tutorials‏‎|Tutorials‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Gameplay‏‎|Gameplay‏‎‏‎‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Campaign|Campaign‏‎‏‎]]
 +
|-
 +
| colspan="3" width="100%" style="background:#CFD7FF;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;"|
 +
[[:Category:Developing‏‎|Developing‏‎]]
 +
 
 +
|}
 +
 
 +
[[category:installation and setup]] [[Category:eech.ini]] [[Category:tutorials]] [[Category:Developing]] [[category:Gameplay]] [[category:campaign]] [[Category:tutorials]]

Latest revision as of 17:22, 9 January 2024

EECH Central Logo

Introduction

Community-created Mi-24V cockpit

Enemy Engaged – Comanche vs. Hokum (EECH) is a combined forces realtime battlefield helicopter simulation.

The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.

Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter. A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.

There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the AH-64A Apache, AH-64D Apache Longbow, the RAH-66 Comanche, the AH-1Z Viper, and the OH-58D Kiowa. On the Red side, these are the Ka-52 "Hokum B", the Ka-50 "Black Shark", the Mi-28N "Havoc", and the Mi-24V Hind. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.

Shot08.jpg

The game tries to be as realistic as possible, having features like the realistic engine startup procedure and the priority fire zones for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.

Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's source code ensured that an active fan community grew in size, turning EECH into it's current game.

You can have a look at some screenshots of the game in the gallery.


April 14th 2020 v1.16.1 released

Folder.png 1.16.1 allMods patch (1.16.0 is required!)
(Mirror)

Folder.png 1.16.0 allMods installer
(Mirror)

Review-icon.png Details
Review-icon.png Installation guide
Review-icon.png Dual Install

Guides & manuals

Review-icon.png List of all pages

Starters Guide

To help you get started. Please, read the following:

  1. Gameplay
  2. Acquire EECH
  3. Installation guide
  4. Multiplayer guide
  5. Quick start

System requirements / FAQ

Interesting Articles

Strategy Guides

Categories

Installation and setup‏‎

Eech.ini‏‎‏‎

Troubleshooting‏‎ ‏‎

Tutorials‏‎

Gameplay‏‎‏‎‏‎

Campaign‏‎‏‎

Developing‏‎