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在现代数字时代,谷歌账户现在是许多人生活的重要组成部分。 无论是电子邮件通信、云存储还是社交媒体登录,谷歌账户都提供实用且包罗万象的数字服务。 但是,有些人可能需要购买谷歌账户,这催生了一些新的市场服务,例如批发账户购买和谷歌账户购买。 很多人在寻找谷歌账户时会遇到与谷歌相关的术语,例如 谷歌账号购买、谷歌电子邮件购买和谷歌账号批发。 这些术语揭示了新兴市场的存在,以及用户对谷歌账户多样性的渴望。 您可以在该市场上购买个人Google帐户,但也可以批量购买以满足更高的需求。<br /><br />一个受欢迎的选择是购买谷歌提供的名为 gmail帐户 的电子邮件服务. 某些服务提供商可以选择 以1元的价格自动交付Gmail帐户,可以更快、更方便地进行购买。 得益于这种自动送货方式,用户在购买后不必等待太久就能收到账户。 但是,一些用户可能对购买谷歌邮件更加犹豫,因为它除了作为通信工具外,还可以用来访问其他谷歌服务,例如云存储和文档编辑。 因此,市场对 谷歌邮件购买 和 购买Gmail 这两个关键词非常感兴趣。 随着需求的增长,一些服务提供商正在提供批发购买选项,以满足更广泛的用户。<br /><br />在这个残酷的市场中,一些服务提供商是提供 谷歌邮件批发 服务的专家。 用户现在可以同时购买多个 Google 邮件帐户,而不是一次购买一个。 对于具有广泛数字需求的公司、团队或用户来说,这可能是最佳选择。 通过批发购买,用户可以更有效地管理多个Google电子邮件帐户,以满足各种业务或个人需求。 除了个人用户购买外,Google 帐号购买还包括团队用途和商业用途。 结果,越来越多的人开始关注 购买Google帐户 这句话。 一次购买多个 Google 帐号可以帮助企业变得更有条理和生产力。 这些账户为整个团队提供数字工具和平台,可用于云存储、团队协作和公司电子邮件。<br /><br />除了购买个人帐户外,一些用户可能还对 Gmail批发 服务感兴趣。 这种服务通常需要同时购买多个Gmail帐户,还可能提供额外的功能或自定义选项。 这种批量购买方法可以为需要大量Gmail帐户的用户提供更具成本效益的解决方案。 但是,请务必记住,购买和扩充谷歌账户可能会带来一些风险。 有些犯罪分子可能会提供非法或欺诈性的谷歌账户,这可能会危及隐私和安全。 因此,用户应谨慎选择可靠的服务提供商,以保证他们购买的谷歌帐户的合法性和安全性。<br /><br />谷歌的批发和账户购买市场正在逐渐融入数字时代。 为了满足个人、企业或团队的各种需求,用户可以根据个人需求选择购买个人账户或批量账户。 但是,用户应该意识到这种便利性,并选择可靠的服务提供商来保护数字身份的安全和隐私。 在我们生活的数字时代,谷歌账户现在是许多人生活的重要组成部分。 无论是电子邮件通信、云存储还是社交媒体登录,谷歌账户都提供实用且包罗万象的数字服务。 但是,有些人可能需要购买谷歌账户,这催生了一些新的市场服务,例如批发账户购买和谷歌账户购买。<br /><br />但是,一些用户可能对购买谷歌邮件更加犹豫,因为它除了作为通信工具外,还可以用来访问其他谷歌服务,例如云存储和文档编辑。 [https://www.haixiaohao.com/ gmail账号购买] ,市场对 谷歌邮件购买 和 Givenmail购买 这两个术语非常感兴趣。 随着需求的增加,一些服务提供商正在提供批发购买选项,以满足更广泛的用户。 在这个残酷的市场中,一些服务提供商专门提供 谷歌邮件批发 服务。 用户现在可以同时购买多个谷歌邮件帐户,而不是单独购买。 具有广泛数字需求的企业、团队或用户可能会发现这是最佳选择。 通过批发购买,用户可以更有效地管理多个Google电子邮件帐户,以满足各种业务或个人需求。 除了个人用户外,Google 帐号购买还包括团队用途和商业用途。 结果,越来越多的人开始关注 谷歌账号购买 这个关键词。 同时购买多个 Google 帐号可以帮助企业提高工作效率和组织性。 这些账户为整个团队提供数字工具和平台,可用于企业电子邮件、团队协作和云存储。
+
__notoc__
 +
{|
 +
[[Image:Eech central logo.png|287px|right|EECH Central Logo]]
 +
== Introduction ==
 +
 
 +
[[Image:Mi24 doors.jpg|thumb|left|Community-created Mi-24V cockpit]]
 +
 
 +
'''''Enemy Engaged – Comanche vs. Hokum ([[abbreviations|EECH]])''''' is a combined forces realtime battlefield helicopter simulation.
 +
 
 +
The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.
 +
<br>
 +
<br>
 +
Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter.  
 +
A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.
 +
<br>
 +
<br>
 +
There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the [[The Apache|AH-64A Apache]], [[The Apache|AH-64D Apache Longbow]], the [http://www.fas.org/man/dod-101/sys/ac/rah-66.htm RAH-66 Comanche], the [http://en.wikipedia.org/wiki/Bell_AH-1Z_Viper AH-1Z Viper], and the [http://www.army-technology.com/projects/kiowa/ OH-58D Kiowa]. On the Red side, these are the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-52 "Hokum B"], the [http://www.fas.org/man/dod-101/sys/ac/row/ka-50.htm Ka-50 "Black Shark"], the [http://www.fas.org/man/dod-101/sys/ac/row/mi-28.htm Mi-28N "Havoc"], and the [[Mi-24V_Section|Mi-24V Hind]]. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.
 +
<br>
 +
<br>
 +
[[Image:Shot08.jpg|right|thumb]]
 +
The game tries to be as realistic as possible, having features like the [[Engine startup|realistic engine startup procedure]] and the [[priority fire zones]] for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.
 +
<br>
 +
<br>
 +
Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's [http://en.wikipedia.org/wiki/Sourcecode source code] ensured that an active fan community grew in size, turning EECH into it's current game.
 +
<br>
 +
<br>
 +
You can have a look at some [[Screenshots|screenshots]] of the game in the gallery.
 +
 
 +
|-
 +
 
 +
{| class="prettytable" width="100%"
 +
|-
 +
| colspan="3" align="center" |
 +
 
 +
== April 14th 2020 v1.16.1 released ==
 +
[[image:Folder.png]] [https://drive.google.com/open?id=1SvsRg6W9NmqOyor_gEZ0OaAuKV7Unf-d 1.16.1 allMods patch] (1.16.0 is required!)<br>
 +
([https://yadi.sk/d/Xfi1QAhj71mvcQ Mirror])<br>
 +
 
 +
[[image:Folder.png]] [https://drive.google.com/open?id=0B2tSjM_s_ROqRkhibzNtVXM2a3c 1.16.0 allMods installer]<br>
 +
([https://yadi.sk/d/XZ064nqG347cPT Mirror])<br>
 +
 
 +
[[Image:Review-icon.png|15px]] [https://simhq.com/forum/ubbthreads.php/topics/4516373/ Details]<br>
 +
[[Image:Review-icon.png|15px]] [[Installation guide]]<br>
 +
[[Image:Review-icon.png|15px]] [[Dual Install]]
 +
 
 +
== Guides & manuals ==
 +
 
 +
===[[Image:Review-icon.png|15px]] [[Special:AllPages|List of all pages]]===
 +
 
 +
|-
 +
| width="33%" style="background:#D8F3D5" valign="top" |
 +
=== Starters Guide ===
 +
To help you get started. Please, read the following:
 +
#[[Gameplay]]
 +
#[[Acquire EECH]]
 +
#'''[[Installation guide]]'''
 +
#[[Multiplayer|Multiplayer guide]]
 +
#[[Quick start]]
 +
 
 +
<font size="1">[[System requirements]] / [[FAQ]]</font>
 +
 
 +
| width="33%" style="background:#FFEDED" valign="top" |
 +
 
 +
=== Interesting Articles ===
 +
* about [[Enemy Engaged 2]]
 +
* [[eech.ini]]
 +
* [[Engine startup]]
 +
* [[Priority Fire Zones]]
 +
* [[Designated target list]]
 +
* [[Map list]]
 +
* [[Mi-24V Section]]
 +
* [[Clickable Cockpits]]
 +
* <font color="grey">[[ToC|more...]]<font>
 +
 
 +
| width="33%" style="background:#DFE7FF" valign="top" |
 +
 
 +
=== Strategy Guides ===
 +
*  [http://simhq.net/downloads/air_combat/eech/ApacheHavocManual.pdf Apache Havoc Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/apache_vs_havoc_guide.pdf Apache Havoc Strategy Guide]
 +
*  [http://simhq.net/downloads/air_combat/eech/EECHManual.pdf Comanche Hokum Manual]
 +
*  [http://simhq.net/downloads/air_combat/eech/comanche_vs_hokum_guide.pdf Comanche Hokum Strategy Guide]
 +
[https://app.box.com/s/2vota2riw3tev8giain2 EECH Keycard]
 +
*  Training missions:
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652467/1 1/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652499/1 2/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652510/1 3/4]
 +
** [http://www.simhq.com/forum/ubbthreads.php/topics/1652531/1 4/4]
 +
*  [[hints]]
 +
|-
 +
| colspan="3" width="100%" style="text-align:center;paddig:50px 10px;font-size: 150%;"|
 +
Categories
 +
|-
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Installation_and_setup|Installation and setup‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Eech.ini‏‎|Eech.ini‏‎‏‎]]
 +
| width="33%" style="background:#C8FEC5;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Troubleshooting‏‎ |Troubleshooting‏‎ ‏‎]]
 +
|-
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Tutorials‏‎|Tutorials‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Gameplay‏‎|Gameplay‏‎‏‎‏‎]]
 +
| width="33%" style="background:#FFDDDD;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;" |
 +
[[:Category:Campaign|Campaign‏‎‏‎]]
 +
|-
 +
| colspan="3" width="100%" style="background:#CFD7FF;text-align:center;paddig:50px 10px;font-weight:600;font-size:18px;"|
 +
[[:Category:Developing‏‎|Developing‏‎]]
 +
 
 +
|}
 +
 
 +
[[category:installation and setup]] [[Category:eech.ini]] [[Category:tutorials]] [[Category:Developing]] [[category:Gameplay]] [[category:campaign]] [[Category:tutorials]]

Latest revision as of 17:22, 9 January 2024

EECH Central Logo

Introduction

Community-created Mi-24V cockpit

Enemy Engaged – Comanche vs. Hokum (EECH) is a combined forces realtime battlefield helicopter simulation.

The player pilots an attack helicopter inside a dynamic campaign. Instead of being confined to separate pre-defined "missions" like in so many other simulation games, it is possible to see the battle unfold across the entire battlefield in real time, without "load times" during missions. Your tasks in the game range from attack missions on enemy bases, FARPs and vehicles, close air support or interdiction of enemy air defences, recon-missions to obtain photographic intelligence, down to simple transfer missions to replenish your forces.

Effective air defence simulations necessitate NOE (Nap of the Earth) flying and the use of terrain as cover, as well as making best use of the stealth characteristics of the Comanche helicopter. A "Mission Commander" feature allows players to define their own missions and ultimately control the battle strategy from a powerful interactive game map that integrates seamlessly with the 3D action. The entire battlefield simulation is fully networked and supports multiple human pilots on either side of the simulated conflict.

There are 9 helicopters modelled in the game that are flyable with their own cockpits, and seven of those have 3D cockpits. On the Blue side, these are the AH-64A Apache, AH-64D Apache Longbow, the RAH-66 Comanche, the AH-1Z Viper, and the OH-58D Kiowa. On the Red side, these are the Ka-52 "Hokum B", the Ka-50 "Black Shark", the Mi-28N "Havoc", and the Mi-24V Hind. All other helicopters in the game are flyable, but they use a 'default' cockpit from the Apache A.

Shot08.jpg

The game tries to be as realistic as possible, having features like the realistic engine startup procedure and the priority fire zones for example, while retaining the ease-of-use factor that makes it popular with players who are more interested in action than avionics. Support for innovative input devices like TrackIR allow for an optimal level of immersion. Combined with the truly massive environments that retain a realistic sense of scale.

Although the original game was released in 1999, the community has developed substantial graphics and gameplay-related enhancements, aside from stability and multiplayer improvements. The release of the game's source code ensured that an active fan community grew in size, turning EECH into it's current game.

You can have a look at some screenshots of the game in the gallery.


April 14th 2020 v1.16.1 released

Folder.png 1.16.1 allMods patch (1.16.0 is required!)
(Mirror)

Folder.png 1.16.0 allMods installer
(Mirror)

Review-icon.png Details
Review-icon.png Installation guide
Review-icon.png Dual Install

Guides & manuals

Review-icon.png List of all pages

Starters Guide

To help you get started. Please, read the following:

  1. Gameplay
  2. Acquire EECH
  3. Installation guide
  4. Multiplayer guide
  5. Quick start

System requirements / FAQ

Interesting Articles

Strategy Guides

Categories

Installation and setup‏‎

Eech.ini‏‎‏‎

Troubleshooting‏‎ ‏‎

Tutorials‏‎

Gameplay‏‎‏‎‏‎

Campaign‏‎‏‎

Developing‏‎